The map themes will take inspiration from Payday 2 and 3’s stealth intensity system in the music, having 4 phases as objectives are completed. Maybe 8 total objectives, every 2? And a 30 second left theme to go with each of them.
The process cast is:
(Sentinels)
Task Manager (done)
Vienna (partially done)
Ms. Paint (concepted)
(Supports)
Ambulance (done)
Installation Wizard (done)
Minesweeper (concepted)
(Survivalists)
Settings (concepted)
You Are An Idiot (done)
Funlove (just starting…)
and also solitaire lmao theyre a wildcard (and unfinished)
The Infection cast is:
WannaCry (not settled on a design, moveset finished)
ILOVEYOU (design fully finished, moveset somewhat unfinished)
Sobig (design unfinished, moveset finished)
MyDoom (design being worked on, moveset finished,)
DarkTequila (almost done with design, moveset finished)
Hopefully soon i’ll have everything set up so I can just go from there.
This is THE revolutionary persistence progress update, like, no joke.










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