Game
Ira - Act 1: Pilgrimage
9 years ago

It's been a year, and we have a new teaser to share!


Has it been a year?

Click here for the new teaser!

Sometimes it feels like longer, others it feels like only yesterday. Looking back it’s easy to forget how far we’ve come, remembering where we were at this time in 2016. It was just a little over a year ago that we were celebrating the success of our Kickstarter, but also that reality was beginning to set in as we were preparing to dive into the long and (at times) arduous process of full time development. It’s been a heck of a year with many winding paths and obstacles to overcome, but we’re still here and we’re better for it. We’ve switched game engines, we’ve redeveloped nearly every aspect of the project from visuals to story to game play to sound, and we’ve grown every step of the way. With every struggle Ira is that much closer to becoming the game that we know it can be. We’re still on that path and great things are still in the making.

We want to thank all of you who were there with us a year ago, and those who are still with us today, following along and staying in touch. It’s that support that brought us here and keeps us going. Thank you all for your enduring patience, and know that Ira will be here in 2017.

And with that, what better time to release our first teaser? Ladies and gentleman, your latest glimpse into to world of Ira.

Thank you all for taking this ride with us.
-The Ira team



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