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Tough turret to crack? just burn them with fire!
This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?
Lately I'm busy working on Puzzle Puss. However, while creating new background set for that game, I decided to update front layers. Left shot shows new one while right shot shows old one.
I'm making pause menus for this game. Here are some shots of them for today's #screenshotsaturday:
Pause menus have been updated with proper position and darken effect. Here are some shots of them for today's #screenshotsaturday:
I'm making pause menus for this game. Here are some shots of them for today's #screenshotsaturday:
I've animated select screen to make it not plain and looks cool!
I forgot to measure maxed MPbar length when all MP extensions are collected before. It was too long and covered spell icon so I had to shorten it. These new shots show shortened starting MPbar for Magito and Dukuro.
Finally I got time to change one of enemies sprites, check 1st shot to see the new look. 2nd shot shows new blocker enemy (just blocks your path)
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