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Trying to make sure every bit of dialogue contributes to the story drifting to a different outcome. Here's a simple example :)
I've been working on adding a new ally to the current party as I've heard it's hard to keep hp up.
So I'm making the enemies harder now that there's a specialized healer gonna be in the next chapter
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Cash Banooca










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