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UT: Lonelyness Views VS Geometry Dash 2.2 in 2.1 Views... I start having doubts about my fan-game, should i work more "aggressive" with GDPS or really hardly work with UTL.? #gd #undertale
(Screenshot from Undertale - Green)
About main menu, i think i need to lock in on engine, so i will make menu like in deltarune(Example you can see on screenshot). Why? Because who cares what menu in game looks like, more important what IN the game. #ut
I NEED HELP, REALLY:
Y'all know that i'm recreating Dash in 2.1, but, i have a problem, i CAN'T make the ball and the timewarp part (screenshot) so, if you want to help me, @IvanAK_777s
<- leave a message, about other things, soon. #GD #GeometryDash #GDPS
What's New:
- Erase system (that in menu) has been reworked to more deltarune look (more advanced);
- Inventory System ~ 35%;
- Dithering for BG on 1_a (first location, example on screenshot).
That's all.
Geometry Dash 2.2 in 2.1 is now on Android. (14 and newer versions are uncompable, use emulator like VPhoneOS).
WARNING! Update your GDPS Android version, i messed up in apk, fix soon.
UPDATED.
Working on saves (because i made only one save file system like in undertale)
UPD:Its done!
New logo of my not dead GDPS.
(Update of game files on the page will be very soon).
I am recreating Dash in GD 2.1, yeah. (For the base i use Dash Layout by VerSusVN). #gd #geometrydash
New menu, more original and lonely, only what you will hear is barrier sound.













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