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Game
Carnage in Space: Ignition
1 year ago

IT'S HAPPENING.

The sequel to Ignition, Carnage in Space: Crucible, is releasing (in Early Access) on GameJolt and Steam on 6/9/23!

https://store.steampowered.com/app/1938110/Carnage_in_Space_Crucible/




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In case you missed it - SEQUEL BETA TESTING!

Carnage in Space: Crucible is coming Soon*!

If you'd like to try it early and help me perfect it, read below to join the beta test and score a free copy!

The poll is over, and Tuhrahkkkii is the winner!

With that, Crucible phase 2 has begun.

For more Carnage in Space news, I highly recommend you take a look over on the sequel's devlog:

https://gamejolt.com/games/carnageinspacecrucible/326575

Chapter 4T level design is done!

Every good level deserves a good boss arena - and every good arena deserves a good boss!

As you can see, I'm still working on that last part. Stay tuned for more updates...

What was that about the next chapter getting "heated"?

---

Volcano mechanics in action! Ignore the obvious placeholder graphics while you try to avoid melting.

READY YOUR WISHLISTS!

Oh gosh... how long has it been since I posted last?

Time to show off a new sprite, I guess. This one's a little smaller. Just how many of these guys are there?

Variations shown: Blank face, painted face, mouth open, glider wings, [][][][][][][][].

The Cool Stuff continues!

The Move List / instructions page tells you what all your moves are! You can also find some handy tips to help you elevate your combat from noob to pro level.

Definitely check it out if you feel lost!

With the new finalized graphics, that volcano is starting to look a little *spicier*.

I don't know why our spiky boy is so shy about hopping in the magma - those bugs seem to be having the time of their lives!

This is the boss fight you guys deserve.

The guy's super tough and will shrug off most of your attacks. To beat him, you have to -

- Well, uh, haven't you been paying attention to the last few posts???

With another chapter out of the way, it's time for some UX improvements! Everybody loves those, right?

* Pixel-perfect mode - the game also scales perfectly on 1080p screens as-is

* Player selector & star counter in challenge mode

* Text is more readable