Okay, so now, I’ve got most of the game programmed. This means ALL the gameplay stuff is made. All that is missing is the story bits, original music, and polish here and there.
So… since the game is only mostly complete, should I even release a fresh new beta now? If I do, it’ll probably not get noticed upon official release.
Next up
Despite anything resembling better judgment, and this not going into any demos, I decided to implement a swinging mechanic.
I got it working. You can control the swing (loosely), and can stretch and retract the arm. It even adds a bit of momentum.
Possible default protagonists, Charlie (guy with hat) and Bonnie (girl with dress). Using a similar palette, because I can.
I would alter the faces, but I like appeal, and without the pixel-noses, they'd look like chibis at that size.
Updated HUD, HP system, and other collectibles! (including the bunnies)
First you draw parts, then program a rig for animation.
I need to work on the "What does this guy actually do" part.
What a bunch of clowns.
I don't know if I went too far, or not far enough. The hand-clamps work, but that's not being demonstrated here.
Why, yes, programming an elephant IS hard. Making its eyes blue is a lot easier, but I'm not doing that.
I also had to make sure it's a robot elephant, specifically, because this is a robot circus, and it's unethical to use real elephants.
This should help speed up the process.
...no guarantees, but until I have an official level-select menu, this'll do.
Two-level demo for Robot Maid P-NA-4 is here!
...but the game's still not in active development right now.
The First Two Bosses
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