Next up
So this game should work with any vr headset, provided that you use SteamVR. Here's how far I've gotten right now. I got my old Oculus DK2 up and running again, and it's working kinda jankily so far. The movement is very small, but I'll compensate for it.
Made some tech demo to see how the parallax effect would work. Next step is dusting off my old DK2 to see if this actually works.
Does anyone remember that old flash game Monkey Bridge? Well I'm remaking that game. I remember having tons of fun with that game and I want others to experience that too, except in a less tacky form.
Gonna make a new game in VR. It's this fun idea I had for a 2D platformer where your perspective effects the game. Here are some sketches made in ms paint
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Demonstration of the spells and their effects :)!
Made my first ever animation.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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