Game
Stramedia: Development Post Archive

3 years ago

It turned out that the game picked up resolutions with varying refresh rates, so I got that stuff filtered out.




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blocked off.

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol

Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.

LMAO

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c:

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.