8 hours ago

🔶 Items

Here are a couple of screenshots from the project build. You’re lucky you didn’t have to see the border that was originally in the project, but thankfully our lead programmer Nezertorcheat made a proper generator for all the items in the game.




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🔶 Different variations of tiles

#pixel #art #tiles #indie #game

🔶 New Props

As development progresses, a lot of things are refined, rewritten, and changed. During the time we've been working on this project, many things have been added: new sprites, mechanics, NPCs and a ton of content.

#pixel #art #dev #indie

> :large_orange_diamond: Artists' concepts

Our two concept artists have once again collaborated. One of our new team members created a very interesting character design, and the other refined it, making it more polished.

#pixel #indie #game #horror

🔶 Enemy Animations

Animations for some enemies are ready; in fact, animations for a larger number of enemies are finished, but we decided to show only three. We are currently working on implementing all this in the engine.

#animation #pixel #horror

🔶 Enemy Concepts

Two of our concept artists have once again worked hard and provided us with a couple of interesting concept arts (the first artist created the main design, concept, and idea, while the second artist just redrew them better).

🔶 Some props for locations

#pixel #pixelart #horror #indie

🔶 Diagram

Soon ||..--- ----- .-.-.- ----- ----. .-.-.- ..--- ----- ..--- ....-||

#pixel #art #indie

> 🔶 **Creepy**

The concept artist has once again drawn a new scary character. Her concepts are very good, and I am glad that we are given such motivation to create something.

#pixel #art #indie #game #develop

🔶 Meat

Right now, you're looking at the main method for killing the first Boss in our game.

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#pixel #art #horror #roguelike #gamedev