Next up
level two is in the works!!
"There was only so much you could do with the primitive technology of the 1980's. But they tried their best, and it worked. Unfortunately. Ghosts, in the machine."
NOTE THAT I AM STILL WORKING ON THE GAME, I AM JUST PUTTING IT IN EARLY ACCESS SO THAT I CAN GET FEEDBACK FROM THE GENERAL POPULUS AS WELL AS HAVE SOMETHING TO SHOW FOR MY WORK. MERRY MERRY MERRY! ENJOY THE DEMO!!!
(this is for level three btw)
"The robots have taken to making shacks from whatever wood they can find, to emulate what they think the 'abovers' live like. Thus, they don't comprehend WHY houses are made, resulting in ramshackle madness."
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Chiaki Nanami!
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.












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