Game
One Night at Freddy Fazbear's

2 months ago

Its over the Clickteam Limit at the moment. PC with less than 6gb of ram will have great issues. Well, we will try to fix and optimize.


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No we did not have AI voice in the game. We had our @BaruchBelmont voice actor from Bloody Nights to return to make this new character called Vincent. We tried to make Vincent more menacing and uncanny like voice, ghostly. Turned great BUT

Its going to be awful if GameJolt will also censore or remove games.

Probably gonna make this way from now on.

Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?

Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

You buy games, they get it from you. You lost your money. Disgrace. ITCHIO is also an awful platform for this shit.

Cant lie, i use it too. Mainly to understand the perspective on life and how this world truly works. I actually feel better sometimes after talking to it, i realize it is indeed trying to help me because it was made for it and i like that more.

this is definetely a flashback, his suit is not damaged unlike the first movie.

Trying Blender 4.5 and first time touching EVEE rendering. Practicing some NY styled building since i love making architecture. I wish to become a mapper for games. Still very WIP, hope i can turn this into something interesting at the end.