Game
Super Metroid NES Demake
3 years ago

Ive posted a few videos showing all ive really gotten so far with this game, alot will happen before progress will truly start as im going to have to redo everything thanks to new ways i can code. itll be some time




0 comments

Loading...

Next up

So! Our next boss is nearing completion on his sprites, wont be long till im coding him. In the mean time however. Whats This! A possible save menu?

First of the boss updates, Loud Man. Now hes really rocking that showstar look!

Unless i can get some spriters, heres a test at one of the Mavericks by me using a base. This here is Grounded Boar

healthbar for X and Zero

With UltimateMaverickX as the one creation renders and concepts. Here is the fully rendered version of Stormy Narwal!

was checking around in some old files and found something crazy. Its insane to see how far we've come. This was the first idea i ever had for a title screen before i eventually came up with the one we have now!

We got a spriter for this game and MMXBP!, thanks in advance for all the work youll put in FXFreitas!https://twitter.com/Pixel_FXFreitas for designing my bosses! Now! Meet Stormy Narwhal! A navy admiral maverick in control of a tropic hydroplant!

Been a tad hard at work making some more sections and building some gimmicks. Here your seeing some of thorne's place along with a fancy elevator leading down into more of his base. Hopefully gonna showcase some more of his stuff soon!

new update, next boss is pretty much sprited, all hes missing is a few effects and the animation process and getting him in the game.

After some serious thinking, The title screen has been simplified heavily. I believed the other one was alittle over kill. So now, here is the new one!