My internet was down yesterday so I could not post an update.
Updates:
-Reworked the movement code. (Have been experiencing a couple of bugs with the old one)
-Added more rooms.
-Finished a tileset.
-Added a new enemy sprite.

-Added first boss.
My internet was down yesterday so I could not post an update.
Updates:
-Reworked the movement code. (Have been experiencing a couple of bugs with the old one)
-Added more rooms.
-Finished a tileset.
-Added a new enemy sprite.

-Added first boss.
Jam Update #2 Updates: -Pause screen is now functional -Main town location added -Weapon icons added to radial weapon menu -Platform slope bug fixes
Jam Update #1 Updates: -Main Menu is now functional -Redesigned radial weapon menu -Action button indicator added -Fixed some bugs with the enemy AI -Enemy AI headshots, executions, and crossbow impalement
Finished work on the emotions of a new character for the tank universe
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Made my first ever animation.
Some Shadow boss fight gameplay 👾
Colorful Fox
Happy Late Easter!
New Teasers!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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