5 years ago

jamegolts within jamegolts await u




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Here's an updated version of the beginning of the first level:

Features created so far:

- movement mechanics

- combat mechanics when playing as Rock the Mage

- a rat enemy and its movements and interaction with the player

Rock is travelling to a tower.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I did this on my 3DS ^^ #Kirby

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle