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Development Update [3-06-2023]
DLTM is now being converted from Godot 3.5 to 4.0. Because of this, the game can now be played in full screen. (map will be fixed
Update 2: The map is getting some small re-designs. Here is a teaser for a new monitor design.
Demonstration of the spells and their effects :)!
Showing off player 2 😎
What do you think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I did this on my 3DS ^^ #Kirby
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl













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