Greetings again, folks!
Although the past few months were silent regarding update notes, we've yet again become prepared to announce the things we've accomplished so far, particularly on the project's overall progress.
Please note that there are other alternative ways to stay up-to-date whether it's the source code or the official sneak peeks. Look at the description section for other websites that include this project's content.
That being said, let's get directly into the latest stuff.
Progress Updates
Although there is a little amount of lack in our progress, there are still things that feel right to be announced. Here's what we accomplished so far:
Kaban is now able to sprint through various rooms after progressing the game a little. You might need this ability later on, whether it's for dodging overworld bullets or speedrunning. Though this is not implemented into the battle system.
Placeholders alongside tilesets and most of the character sprites have been changed to have the look of a final product. This doesn't mean nothing is due to change!
The DEMO is close to completion as of now! Bugs are waiting to be fixed alongside new features and our own-made music before its release.
Various easter eggs are planned to be added! Don't get your hopes too high but a cameo appearance of an infamous character will show up at some point in the game. (you all know who it is)
The user interface is in the progress of changing. Dialogue boxes are already changed, it's time for the battle system.
Lack of Contributions
At first, we thought it'd be astonishing to release the source code to the public, only to realize no one has been interested in it so far.
For that reason, we'll keep the source code for some time, but it'll be private after that since there is no indication of demand.
Source code archives of each chapter will be taken into consideration due to this, so there is not much to worry about.
And that was about it! We hope we could make you like what we've got so far. Until then, have a nice day!
- Animeliqite
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