Next up
Well, since I really liked making that Pickle humanization (and since I wanted to make that a dual post but I was unhappy with how his design before this one turned out) I decided to humanize Knife too!
I decided to try out a new, half-humanized object show art style (that still maintains aspects of my usual, angular style); pretty proud with what came out of it!
Well, as my summer break wraps to a close I thought it'd be nice to wrap this fact tightly with a song, as I haven't made/published one in a while. For a few extra words, read the article. Otherwise, sit back and enjoy the music.
Made two header things for Assassination Sunday (A game @ThePyroCone is making)
I had this random idea in my head for a BFDI fighting game so, I decided to whip up concept designs. Will this be an actual game? I dunno, maybe.
Made a new, sleeker logo for Tyrannical Madness! Featuring it's a different font from TF2 and a ✨non misspelled name✨
As a little creative exercise (and as a way to try and place watermarks in a more diagetic manner) I decided to make album covers for my OCs based on what genres I'd image them to listen to
"You better stop starin' at me like that or I'll be sending your ass to a closed casket funeral, ok pal?"
-A shifty Italian-American woman
I made a logo for @ThePyroCone 's TacFortress 2
It's been three months, might as well make a new Pickle humanization (I've made so many I actually debated posting this but I also love how this looks soooo-)
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