Job description for animator
Requirements: Animator need to have good skills in animation in any software he would like (3Dsmax, maya, xsi, motion builder or anything else that is compatible with Unity (.FBX)) animator will be charged of the animation of all the characters provided by the team (some will be reusable for others characters), character are as variate as humans, aliens, monsters and beasts. The goal is to provide our action platform game with great animations for fighting and moving, but egally some cut-scenes mut be asked.
We’re looking for a person that is fun, able to cope with stress & a lot of feedback and must be able to work with deadlines, needs to take initiative, must have good (English) communication skills & willing to learn a lot about indie development.
Skype and headset are mandatory ( for our meetings )
We offer: profit sharing with for the first project, possibility to get permanent contract, also experience to work in a big (10 people) international team, a hard working team that is always online from 6 - 23h (GMT +2), work on games which will be published by big publishers, gain experience working with multiple platforms such as Wii u & PS Vita.
Check out our website for more information: www.excamedia.nl/press (international indie game development studio)
Kind regards, Robert Hopman
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