Next up
Experimenting with Lighting illusions using Tilemap layers. π‘#gamedev #pixelart #madewithunity
Gives the city a cool night life vibe that takes me back to PokΓ©mon Gold & Silver...
Today's mission has been sprucing up maps so players can't just walk past all the interesting obstacles. (That mostly means strategically placing rocks, trees, and walls everywhere. πͺ¨ )
Software: Blender 2.79 (B3D)
Character: Fluttershy (MLP FiM)
Series: My Little Pony: Friendship Is Magic (MLP FiM)
3D Model
3D Art
Sexuality: Female
Nationality: Equestrian
Animal: Ponies
#MyLittlePony #MLP #Pony #Blender #blender3d #3D #Fluttershy
This week we're going map-by-map and setting up all the crazy things that happen. Then we end each day with a quick playtest of the new areas and take some notes on improvements to make first-thing the next morning. #screenshotsaturday
Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)
You can hardly tell in pictures, but these monitors have completely different color settings and it changes the feel of the Peridot Woods map so much it's crazy. π³














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