Next up
i am preparing a big update for alpha 3, there will be a big improvement in the enemies, a map with many more options, new weapons and animals like komodo dragons. with a little story and some missions and several design enhancements.
Well, I'm working on the Alpha 1 of "Still Alive" and for the moment it will have a bigger map, a new weapon and a new enemy, also an ammunition and reloading system, although this is going to be a little unusual compared to other shooters. that's it.
I'm about to finish the Alpha 2, there's Hands!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
Alone Together....
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Colorful Fox
Happy Late Easter!
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
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