Game
(NEW DEMO) Corrupted Files
2 years ago

just a quick reminder: right now corrupted files is my main focus, and I’ll try my best to keep it that way. My other projects are “on hold” but this may lead to them being cancelled. A few of my games are too ambitious, thus, this decision.




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A view of the RSR Museum from the outside. You wouldn't suspect the horrors inside from this angle....

Play the demo now: https://gamejolt.com/games/CorruptedfilesGarry-gabbage/793488

Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.

Proving the unreal 5 haters wrong by getting my fangame to run run at 400+ fps

Kinda surprised myself honestly

New soundtrack/chase music for Corrupted Files

Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:

Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6

Just released my first metal single!

Check it out if you haven’t already. That would be awesome

https://artists.landr.com/056870498317

Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally

https://artists.landr.com/056870498768

What am I doing with my life

I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.

Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE

Guys I met Shrek