
Next up
Their first time meeting, as well as their first adventure
Leavin this here for ya'll
Reworking on how Tile Indexes
Very much numbers
Like originally the front corners of the slope were divided into 2 triangle tiles, which I have no idea why I even did that
Actually YKW? I think we can do it, I'd have to make another slope type but it won't be to hard since it uses the same formula
Testing out a new move! This move is for all characters
I look back of my past Scratch past a bit weirdly nowadays
I may have been cringe but at least I somehow managed to meet pretty cool people lol
When low on health, you'll now enter Peril Mode, a new mechanic which allows comebacks against very strong foes. Will have further potential with the Rings system💍
Old vs New
This is the code that draws the boxy looking geometry, new one has a bit more math but I'll take more horizontal code than vertical if you know what I mean














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