If the game window (canvas, screen, or whatever you want to call it) is too big in width, the jump button will stretch horizontally.
The same happens if the window is too small in width, but all controls stretch vertically.
It'll be fixed in 0.0.4.
If the game window (canvas, screen, or whatever you want to call it) is too big in width, the jump button will stretch horizontally.
The same happens if the window is too small in width, but all controls stretch vertically.
It'll be fixed in 0.0.4.
holy shit
"What are you talking about? he's my best friend."
the friend in question:
this is the oldest video footage of this game ever taken
it might've been recorded in v0.3.0 or something (way before the game's eventual release)
long-awaited feature
earliest version of mint
level contest announcement
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