If the game window (canvas, screen, or whatever you want to call it) is too big in width, the jump button will stretch horizontally.
The same happens if the window is too small in width, but all controls stretch vertically.
It'll be fixed in 0.0.4.
If the game window (canvas, screen, or whatever you want to call it) is too big in width, the jump button will stretch horizontally.
The same happens if the window is too small in width, but all controls stretch vertically.
It'll be fixed in 0.0.4.
earliest version of mint
level contest announcement
"What are you talking about? he's my best friend."
the friend in question:
Oh no.
long-awaited feature
holy shit
what the fuck
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