
Just implemented the attacking and hit boxes. Basic health system is stable too! Also forgot to mention, the background has been updated and depth has been added to said layers!
https://cdn.discordapp.com/attachments/263005260459671553/510359556157866007/Attack_recording_Gif.gif
Closest I can get to a gif XD
Next up
it's been a while. I've got a few things lined up to do, but here's what I've done over the past wee while. Art overhaul Resolution change tileset system Sorry for the lack of content. Exams were dropped on me like a bomb.
Just loaded in assets! Big thanks to Murkle for creating the tiles!
Woah, it's been a while. I've done a small art overhaul and since exams are finished, I can work on this more! - Some new bugs have joined the fight such as "freezing bug" and "Y bug"! #indie
a drawing I did because I was bored๐ช. But I love how it turned out.๐
Regional Bulbasaur. #Pokemon
Some Shadow boss fight gameplay ๐พ
A sneak peek at the new OST, can you guess what this song will be used for? ๐ค
Among us_into Madness
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
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