Game
BrightSpell
4 years ago

Каким-то образом пропустил замечательный день...

1го марта разработке теперь ДВА года.

Somehow missed a great day...

On March 1st, development of the game started 2 years ago.


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A level selector sketch for my game

"Admire, but don't catch" (demo)

A new game mechanic - ‘bomb’ It allows you to shoot enemies with increased damage and earn graze points for 2 seconds before the bullets are wiped from the field.

An album was created in advance from the already finished tracks of my game. Currently 12 tracks are ready.

If anyone wants, they can listen by clicking on the link, or by opening the article and listening there.

https://on.soundcloud.com/L1gjv

Added these cars. I just didn’t like the empty road, so I decided to add cars.

The birth of butterflies

`\3 `\3 `\3

"MirrorForest" remix of my old theme (+ midi visualization)

Windy weather

The old interface felt like a small puddle after the rain

The new one is more like a flowing stream, carrying the game forward and it now feels much lighter on phones

Hope you like it!

Player's Shooting lvls. The higher the level - the more dangerous the player is for the enemies. Each level increases the number of bullets you have and the damage you can do with a bomb.