Hey you, Yes you, I am doing Devlogs again. (I did for BTGM)
So over a year ago I started making this project, I Began working on this project in ue5. That has now changed, back to ue4. Reason being, I just do not have that much knowledge in ue5, Does not mean an upgrade to ue5 is off the table though :|
What I've done
So basically, I scrapped most of the story and started a new.
Most of the story stayed the same, I just added new stuff to it. (I won't reveal all that now)
What I've got to do.
So I've started working on a Teaser build (Like shadows awaken)
I wasn't gonna, But I feel like to keep my motivation it might help to get some people to play it before I put 100% focus into it.
(some animations of menu language setting)
While working on this project I have realized that I have learned so much new stuff and I can just genuinely code better, So this project has been kind of fun to do compared to others.
To be honest, KAF may not be the most original or even fun fnaf fan game. This game is more of a learning curve with AI and story telling.
Behind the scenes and in game images
(Menu)
(in game)
Now this is all i want to show for this week, I'll see you next week... Seeya
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