it will be my biggest game yet with more levels, clowns, and weapons! i also completely rewrote the main engine for the game so the physics will be extra smooth!

it will be my biggest game yet with more levels, clowns, and weapons! i also completely rewrote the main engine for the game so the physics will be extra smooth!

Chiaki Nanami!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
"Our work is never over" they said.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
brung back my old oc plus a new one
...they don`t have names yet tho
Szayel Aporro Granz - Bleach
Some Shadow boss fight gameplay 👾
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!
0 comments