Game
Knight of Exile

5 years ago



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Cormac“s shield animation

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The new enemy is already in Godot along with its animations, now we are working on the first AI and combat tests

First combat tests against the pawns in our new metroidvania game

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Pawn shape enemy for our 3D metroidvania game

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More changes to the game, the enemies are complete and we have added new effects to the attacks

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Pawns now follow the player and avoid obstacles, we are still working on the environment

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We are back! We haven't been posting for a while since we switched from Unity to Godot, it took us a while to get used to the new engine, we also changed the name of the studio and basically restarted all the development of the game.