Game
KZT
8 years ago

KZT: Tutorial Stage


This, for me, has been a very important week for the development of KZT. Because KZT has slightly different design than with most indie platformers, I think it’s critical that I design the tutorial properly so that players don’t encounter any confusion when they first start the game. While the tutorial is pretty simple and does not teach everything, I tried to make it informative enough for players to easily figure everything else out on their own without the need for text-heavy guides.

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