Game
Labyrneath II
7 years ago

Labyrneath II is finished!


Barring any possible bugs I need to go back and fix, Labyrneath II is officially done. The title screen, pause menu, level select and save functionality are all up and running, all fifteen levels are in the game, and the game supports both keyboard and controller (though you still have to use the mouse for menus).

Let me know if you find any glitches / if anything doesn’t seem to be working the way it should. I’ve mostly tested the game on Firefox with a normal refresh rate monitor.



0 comments

Loading...

Next up

Working on hats (and not quite hats) for Free Frontier

Preview of Next Update

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

Fan art for Foolish I'm feeling kinda better so I drew this

Werehog transformation process. #sonicunleashed

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Why walk when you can jump?