Barring any possible bugs I need to go back and fix, Labyrneath II is officially done. The title screen, pause menu, level select and save functionality are all up and running, all fifteen levels are in the game, and the game supports both keyboard and controller (though you still have to use the mouse for menus).
Let me know if you find any glitches / if anything doesn’t seem to be working the way it should. I’ve mostly tested the game on Firefox with a normal refresh rate monitor.
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