Game
Labyrneath II
7 years ago

Labyrneath II is finished!


Barring any possible bugs I need to go back and fix, Labyrneath II is officially done. The title screen, pause menu, level select and save functionality are all up and running, all fifteen levels are in the game, and the game supports both keyboard and controller (though you still have to use the mouse for menus).

Let me know if you find any glitches / if anything doesnโ€™t seem to be working the way it should. Iโ€™ve mostly tested the game on Firefox with a normal refresh rate monitor.



0 comments

Loading...

Next up

Working on hats (and not quite hats) for Free Frontier

Preview of Next Update

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Demonstration of the spells and their effects :)!

Terraria

Why walk when you can jump?

My D&D art for my family so far (WIP if you couldn't tell)