Hey you guys! It’s the last 24h on Kickstarter! We still have ways to go but things have picked up! If you like our game then this is the time to tell your friends to pledge!
Meow!
https://www.kickstarter.com/projects/terahard/claws-of-furry

Hey you guys! It’s the last 24h on Kickstarter! We still have ways to go but things have picked up! If you like our game then this is the time to tell your friends to pledge!
Meow!
https://www.kickstarter.com/projects/terahard/claws-of-furry

Hard at work! Hello all! A quick update to everyone! We’re working away at the last two chapters of the game, fixing bugs and getting it ready for xbox and switch ( possibly ps4 as well ). We’ll let you know once we have a solid release date!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
I worked so hard to get all four of them to the end safely, but then...
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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