Game
FNAF Escapist
4 years ago

Last month I developed the multiplayer features: the lobby, friends and invitations system.




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And now, i make the level design of the map, it will take me a long time...

After thinking about it, I think I'll give you a report at the beginning of each month. For the moment I have fixed some big problems in multiplayer and now no more bugs. I am actively working on the environment, the gameplay and the settings.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Have a good Boi

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

Szayel Aporro Granz - Bleach

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl