Game
Keep of the Infernal Heroes
5 years ago

Latest build, some new animations added, Level 1 completely covered. Level 1 now nearing completion.




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v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Strange Umbrella

Shuiro Haname. #Commission

Commission for @ShuHaname

My D&D art for my family so far (WIP if you couldn't tell)

Coming Soon...

Annie of the stars

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg