Latest Dev blog update here
Hope you enjoy this weeks ramblings
http://www.howlinghamster.com/content/road-again
Next up
Some new concept art The Sub is in dry dock getting repairs between missions. We have started work on the inventory scene at last
Trench has officially been Greenlit! We are very happy to announce that Trench [ http://steamcommunity.com/sharedfiles/filedetails/?id=425046888 ] has officially been Greenlit on Steam. A huge Thank You to all who supported us and who Voted!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Why walk when you can jump?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Who's is this little cuteyđ¸ here? Thanksđ for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
If youâve played the Vault demo and enjoyed it, please consider âlikingâ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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