Game
Granny: The Mall

3 months ago

Leak 1/3 before i make a Release Trailer.

The Development of Gameplay is almost done, But there is a major bug i do need to fix otherwise people will not like how objects are detected and picked up... Please wish me luck on this. ~2 Leaks Remain...~




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Started work on the new locations a few days ago, this update is going to take forever...

COMMENTS OF ANY KIND OF BEGGING WILL BE REMOVED. I EXPECT MATURE FEEDBACK, QUESTIONS, OR CONCERNS AND NOT LAZY BEGGARS.

Soon, I will make a requirements video on my channel for V1.1

I'm already finished with every gamemode except this one. It's the only thing left that's holding me from creating an APK, and i'm waiting for Andi to finish some late textures while i fix an odd bug with the fog and esculator collision.

Weekly news:

- I have finished & revamped the Menu's UI at last

- I have done 2 new randomizing Game Overs & 2 finished endings, Along with a finished intro cutscene

- I haven't fixed any problems with the Enemies yet

- Interact tool is still broken

It's confirmed. (W.I.P.)

Because my great man Andi has been talented at creating NMM mods for the granny trilogy, He is helping me create Nightmare mode for GTM!

My scripts and programming have paid off, NM is confirmed to be in V1.0, As a difficulty.

I hate errors...The AI is okay in this game (with actual decent working chase music and multiple enemies) but Granny's having some issues. I fixed most problems holding me from release, but i have one last bug to solve and gamemodes todo before release...

Concept i made, Don't expect any more of this anytime soon.

I'm more focused on the sequel at the moment, And my demo for Lonecry.

Work in Progress.

What's new in this devlog?

- I added some foliage around the lab after the cyro-sleep

- I added some other things in game no one would notice in a photo.

- Right now i'm working on the story's progression and fixing the ambient changes..

"Through ghostly halls and trains I'll ride... Nature reclaiming what's left behind."

Development Log Update:

- Working on Final Events & fixing last bugs with Gameplay

- Items SPARKLE

- Ending scene in development - Next is Enemy AI, Trophies, and more.

I'm delaying the fangame release to August. This is why:

- Fixing bugs and adding gameplay improvements that many have begged for

- Attempting to add practice mode, if not then ghost mode

- New part of the game has to be made

Be patient. will be worth it