Game
Lean Simulator: Desperation Demo

3 months ago

LeanSimD is my first released game, released in 2024 on Steam, 2025 on itch, and today I've decided to release it here too!

Unfortunately, I can't monetise my GameJolt account so it's just the demo, but hey, thought it was still worth sharing anyways!




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Progress Report: All Nights are now finished! Sort of... Only thing left is some playtesting and rebalancing because as of right now, Night 6 is a bit too unfair, then I'll be done! This will probably be the last image I share before launch.

I've been meaning to post updates on this throughout development, but I keep forgetting. So development progress:

Night 2 & 3 are complete, I am working on Night 4 now. More updates soon.

For now, fun game: Look at Monty (lil' goober).

Secret of the Mimic Hype! My (Very Serious) Mimic Fangame is now released!

Epic Mimic Fangame Progress Report:

I had to take a week off development due to personal issues. However, Night 4 is now complete and Night 5 is currently W.I.P. (just need to fix some bugs). Game is still on-schedule to release right before SOTM!

My Jokey Mimic Fangame is finished!

Currently awaiting playtesting feedback, will release tomorrow.

For now, I've updated screenshots on the game page to reflect the new office lighting, and here's one final in-game render I'll share.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Another house i made long time ago.

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think