Game
Home Grown
2 years ago

Learning the GameJolt API


Yes, I've implemented the GameJolt API for the first time ever successfully. Probably no one reading this will have seen the old post, but before I originally canceled Six Hours at Diddle's I announced that I was trying to implement the GameJolt API into the game, but I didn't understand how any of it worked so I silently canceled the feature.

However, for Home Grown, I've got it fully working now! But, that's all I've done with Home Grown during the last couple of weeks, and it’s not like it took a long time to too since I got it working in less than two days. I've kind of been down recently and have only been working on small features for Pitch Black while making no real progress on that either. This week I will try to work on Home Grown and Pitch Black more, though.



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Hey, it's my birthday! And since I'm already getting some stuff from my family, I thought I'd give you all something

(if you like game music, check Six Hours at Diddle's page)

"Many ask me: 'Do you feel remorse for these deaths?'

But I ask, what's a few more for a world without it?"

Expect an update soon...

gonna publish a new devlog soon...

#WIPWednesday

Devlog, Beta 1.0-pre5: The True Beginning of Beta Devlogs!

The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page

Beta Devlog 1.0-Pre6: Reanimating Corpses

"The one thing I like about this place is that it still snows.

I don't like the snow, but it reminds me of home."

Thank you for inspiring me to create, Scott Cawthon.

And happy 10th Anniversary to Five Nights at Freddy's

#FNaFArt

I got my first 1st place :D