Hello, players! Here's the update I promised a month ago. Thanks for your patience.
Today, I've backported some more of the things I've learned while developing the sequel, Carnage in Space: Crucible. Additionally, I've tweaked some of the level design in 3 levels that have given people grief in the past.
Enjoy!
- [GAMEPLAY] You can now move left and right while performing a jump attack
- [GAMEPLAY]Reduced the sensitivity of the joystick
- [GAMEPLAY] Money drops are worth slightly more
- [LEVEL] Changed some areas in LVL1 to make it clearer where you need to go
- [LEVEL] The submarines in LVL3 behave in a more consistent manner, making it more clear how to progress
- [LEVEL] The bombs in LVL4 may now be defused in any order
- [AUDIO] Replaced the royalty-free music track from Endless Space battle with the OST track from LVL8
- [STORY] Some story text has been rewritten
- [MENU] Replaced button numbers with Xbox button icons in the Settings menu
Next up
The 2.0 release inches ever closer. To drive home the magnitude of this update, we've got a brand-new logo!
Animation/pixel-art by me; high-res concept by a professional artist.
This stands out a lot better while still keeping the game's identity intact.
Chapter 4T level design is done!
Every good level deserves a good boss arena - and every good arena deserves a good boss!
As you can see, I'm still working on that last part. Stay tuned for more updates...
Oh gosh... how long has it been since I posted last?
Time to show off a new sprite, I guess. This one's a little smaller. Just how many of these guys are there?
Variations shown: Blank face, painted face, mouth open, glider wings, [][][][][][][][].
With the new finalized graphics, that volcano is starting to look a little *spicier*.
I don't know why our spiky boy is so shy about hopping in the magma - those bugs seem to be having the time of their lives!
IT'S HAPPENING.
The sequel to Ignition, Carnage in Space: Crucible, is releasing (in Early Access) on GameJolt and Steam on 6/9/23!
https://store.steampowered.com/app/1938110/Carnage_in_Space_Cruc…
What was that about the next chapter getting "heated"?
---
Volcano mechanics in action! Ignore the obvious placeholder graphics while you try to avoid melting.
In case you missed it - SEQUEL BETA TESTING!
Carnage in Space: Crucible is coming Soon*!
If you'd like to try it early and help me perfect it, read below to join the beta test and score a free copy!
With another chapter out of the way, it's time for some UX improvements! Everybody loves those, right?
* Pixel-perfect mode - the game also scales perfectly on 1080p screens as-is
* Player selector & star counter in challenge mode
* Text is more readable
Tuhrahkkkii has a new move. Turns out the big guy is faster than he looks.
Use this when you feel overwhelmed to turn the battle in your favor.
0 comments