Here's the last 2 shops in the game completed, the Library and the Skill shop. Next is to make the shopping systems but those will come later. These were fun to make despite being time consuming as all hell.
Next up
Unleash the powers of wind and speed with Rein the Caribou in Veredilia: The Sacred Forest!
Devastate your enemies with stylish wind blade combos that will send them flying to their bloody demise.
Wishlist on Steam: https://store.steampowered.com/app/3609380/Veredilia_The_Sacred_…
While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip
#indiegame #gamedev #devlog #gamemakerstudio2 #furry #pixelart #sonic #mortalkombat
I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?
#indiegame #indiedev #gamemakerstudio2 #pixelart #furrygame #sonicinspired
Sonic OSX Framework has been Released!
Releasing the source code for my old Sonic fan games
Messed around in the game and did some infinites with Toronto. Should infinites be kept in?
#veredilia #gamemakerstudio2 #indiegame #devlog #pixelart #furry
100 GameJolt Page Follows!
Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.
#indiegame #indiedev #gamedev #devlog #gamemakerstudio2 #furry #pixelart
Decided to change the look of Coal Mine Foundry as well. So far looks much better and more detailed than the original. Not much to show here but here's what I have so far.
Do you choose the red or the blue path? In the Coal Mine Foundry, your decisions greatly affect which path you take. Here, it can be the difference between life and death.
#veredilia #indiedev #indiegame #gamemakerstudio2 #devlog #gamedev
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