Light System:
SHIFT can toggle on/off the office lights. This can be used to deal with certain animatronics. Turning off the lights does not save any power.
[If there's a FNaF 3 control panel, lights can sometimes fail after use and must be fixed there]
Next up
I'm not dead and neither is this game.
Ladies, gentlemen and others...
...the game page is OUT! [tho only as a devlog]
https://gamejolt.com/games/fnan3-official/632042
Hopefully i don't end up regretting this.
So
i may or may not make an full art of some person or i may just leave this like that-
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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