So we hope you guys are enjoying the game, and some might be thinking we could have done better, and yes we certainly could, but due to Engine Power Limitation and always keeping in mind about optimization , we had to let go alot of things. We had to remove alot of details , which some of you guys might notice.So keeping that in mind , we pushed the level of engine to its highest, and could have done more if there was less limitations. Also we made this game in a Month so , considering that you can understand our problem, and our only solution was removing detail from some places, like Subway Station/ Tunnel/Interiors.
We hope you consider our problem,
Happy Gaming !
Next up
New Personal Game Released!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Fan art for Foolish I'm feeling kinda better so I drew this
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I-Buki
Mio-Da!
Ibuki Mioda!
Finished work on the emotions of a new character for the tank universe
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
My D&D art for my family so far (WIP if you couldn't tell)










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