Game
Operation Dark Winterâ„¢ | Open World | Online
10 years ago

Limitations We faced


So we hope you guys are enjoying the game, and some might be thinking we could have done better, and yes we certainly could, but due to Engine Power Limitation and always keeping in mind about optimization , we had to let go alot of things. We had to remove alot of details , which some of you guys might notice.So keeping that in mind , we pushed the level of engine to its highest, and could have done more if there was less limitations. Also we made this game in a Month so , considering that you can understand our problem, and our only solution was removing detail from some places, like Subway Station/ Tunnel/Interiors.
We hope you consider our problem,
Happy Gaming !



0 comments

Loading...

Next up

New Personal Game Released!

art comission.

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Super Sonic Pixel art.

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling