So we hope you guys are enjoying the game, and some might be thinking we could have done better, and yes we certainly could, but due to Engine Power Limitation and always keeping in mind about optimization , we had to let go alot of things. We had to remove alot of details , which some of you guys might notice.So keeping that in mind , we pushed the level of engine to its highest, and could have done more if there was less limitations. Also we made this game in a Month so , considering that you can understand our problem, and our only solution was removing detail from some places, like Subway Station/ Tunnel/Interiors.
We hope you consider our problem,
Happy Gaming !
Next up
New Personal Game Released!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Chiaki Nanami!
Werehog transformation process. #sonicunleashed
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regular exercise is key for healthy wings.
Try it out!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
0 comments