So we hope you guys are enjoying the game, and some might be thinking we could have done better, and yes we certainly could, but due to Engine Power Limitation and always keeping in mind about optimization , we had to let go alot of things. We had to remove alot of details , which some of you guys might notice.So keeping that in mind , we pushed the level of engine to its highest, and could have done more if there was less limitations. Also we made this game in a Month so , considering that you can understand our problem, and our only solution was removing detail from some places, like Subway Station/ Tunnel/Interiors.
We hope you consider our problem,
Happy Gaming !
Next up
New Personal Game Released!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
What you all think
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Update 2.627
New challenges & new effects!
Regional Bulbasaur. #Pokemon
2d lighting experiment
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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