1 month ago

Literally me when it comes to level design. It's the longest process for me when making a game, because everything HAS to flow in a VERY specific way. It's also the point where I get easily distracted and can't seem to focus.




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har har har har

I NEED IT NOW!!

Really happy the Steam trailer is my most viewed video!

It doesn't do or SAY MUCH as an actual trailer, but the process of crafting it from scratch was one I really enjoyed.

The next one will be 100% better and 1000% more fun/interesting to watch!

I need a few playtesters for Three Random Archives! Can you...

- Play on PC

- Record your screen and voice

- Provide feedback in the next 24 hours

The build is 30-60 minutes.

I really like the idea of teasing content and projects through images related to it in some way, so why not make it a part of my "brand". Here are my upcoming projects for the month of December.

Three Random Archives bonus content, out of context

What is Three Random Archives?

The silly

Character name: Null

If you see him, you better Duck and Cover

#Shipwrecked64 by @SqueaksDCorgeh

If you love Mascot Horror and retro platformers, with an awesome ARG attached, you'll enjoy this game!

https://store.steampowered.com/app/2160220/Shipwrecked_64/

See you February 5th!

This will be my first attempt at making a horror game!