Game
Five Nights At Janik's 2 - Dual Event
2 years ago

Little Announcement: This game sucks


Oh well, joking aside, the game is in good shape when it comes to content since the part that is going quite badly is the balancing of the difficulty.

In practice, the first part is the most difficult since it has a vast cast of characters with their own mechanics and their difficulty, plus even if not all of them make sounds when they make a movement, it remains that there is a bit of a mess at because of the speed of movement I'm trying to balance.

Then there's the second part which is quite fun but tedious which was programmed by SusieCat and is also quite balanced.

Now comes the biggest problem, none other than the extra content which in addition to being vast has various balancing problems to solve.

But other than that the development is going well even though I paused it for a few days.

So yeah, that's all for now.

image.png

Here, a little showcase of the first part's map + a mechanic.



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The game is in its final stages, it will probably be released in a few weeks.

After quite some time of developing this game, here we are... despite it being slightly broken like its predecessor, I think FNaJ 2 - Dual Event it's finally out!

Initializing Plan A

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I lied, this is the real Janik 1 plan!

There's not much new to say, I've been working on the Custom Night UI lately and it's coming out very well. I have very good expectations for the future, so for now I'll send something simple like 2 screenshots.

I found this old teaser, it was one of the plans for Janik 1.

I started testing some effects for some drawings, other than that, there was also something else...