and also, you can always suggest about world design so i can improve by time.
15
3 days ago
Next up
Rework of combat thing PLUS SFX addition (for sword) and damageable actor (figuring out on filling linetrace gaps)
flying cars they said...
Hood irony (right now i can't use computer because my bro always takes it and never gives back)
btw, i am out (no, i dont quit, js taking break)
Back lmao
Jiggle physics demo (WIP, bc the amplitude is too high, i also will implement walkstopping animation to minimize intensity)
Another piece of devlog, dodge mechanic is done
Sword trail demo (followed tutorial lmao, get pranked)
Gm
erm, whatasigma
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