Next up
The fundamental game mechanics are now done!
so today i decided to make a new map. A small burger-joint restaurant
This week i've worked on ordering and delivery of more ingredients. So now when you run out of anything, you can simply order more!
Washing dishes!
Plates now get dirty after use, washing them in the sink will make them clean and ready for the next guest.
One Armed Cook is back on the menu!
We are back working on the game again, in a new and improved game engine.
Made another map today, a small hot dog joint!
A new gamemode has been made: Cookoff!
Play up to 4 players against eachother in a challenging cookoff, where you have to be the first to finish 3 dishes!
What are your thoughts on the map?
Orders and serving!
This week i worked on taking orders from, and serving customers.
The costumers will now enter and sit down, you can approach them and take their order, and later serve it!
It's been a while since the last update, but we've been hard at work. A character costumization system has been made, aswell as a lobby system with steam invites!
I've added timers on orders, so now if you don't complete an order in time, the costumer will leave the restaurant. People will now also enter and sit down in groups of up to 6 at a time, so you might get very busy!
The past 2 days i've been working on a recipe book for every map and every dish, so you are never in doubt about how to make a dish!
The design isn't finished yet, but the functionaltiy is there
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