Game
Liz-601

4 years ago

Liz-601 Devlog #2!


First of all, Merry christmas and happy new years everybody!

And second, hello

I said i was gonna finish this by the end of 2022, turns out i was wrong as fuck

with school, other projects, responsabilities and the limitations of the program i was using, i decided to give the game some changes, here they are:

-The game is now called Liz-601, mostly because i didn't like the other name

-The project is now going to be made in RPG Maker MV, due to the limitations of Gdevelop 5

441-357f6052bc57bbf7b2a9808a0560cdd0.png

old jack spritesheet, i'm not gonna use it anyway so here you go

chair.png

chair, just chair

so.. that's pretty much all of it. I am really sorry for not doing too much on this game, i will try to workj on this full time, and maybe even start a kickstarter, who knows



0 comments

Loading...

Next up

White Mask Devlog Number One.

In this devlog i will explain most of what the game is gonna be (mechanics, gameplay, etc).

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I was bored, so... ManutKat.

Strange Umbrella

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Explosive domino effect

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂ­a Regla. It is one of the natural wonders of the country!

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Got some fun collectibles in our game, Path of Kami!