I may got too tired and annoyed with trying to make two different routes so at the near end of chapter 2 the game will just force you to leave any route and pretend none of the event’s in that route never happened.
I will be talking about how I’m doing in my game and what is upcoming for the next update.
new character’s and more character backstories.
New face sprites
More area’s
A boss rush for demo 1 just in case you want to fight all enemies but harder and win a cool armor award.
Redo klyde sprite.
A canon ship will be introduced in chapter 3/demo 3
New enemies
Some ost’s made and added in the game.
I need a playtester because I made so many bug’s I never noticed.
And the first ever non binary character represented in chapter 3 (so everyone of different sexuality can feel and be included in this game ❤️)
chapter 2 was kind of rushed and it’s like kind of very shortish, I mean there is no official boss in the game except for a joke boss that should take like 1-2 mins to beat.
I think chapter 2 will only take like maybe 6-10 minutes. But for chapter 3 I’ll try my best to not rush and so thing’s simple.
(And yes, I’m planning on releasing demo 2 and demo 3 together so it might take awhile.)
(If you like to help me in this game, you could always ask and tell me your talent, I don’t really want to to all of this alone, it really sucks.)
But anyways, my other game named “hero’s journey/fantast” is still on hold, though that game is such easier since I’m using plain rpg maker tileset’s to make the map’s, I think 2026 will be the year I could mostly finish Lo4b.
Note: the ending part of Chapter 2 of Lo4b might be too weird and random since the characters been well let’s say “drinking stuff” or smth.
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