Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
2 months ago

Looking through Bryant’s Revenge Code again…. And holy crap-

I have so much I need to change and fix internally lol, even if some of it is sorta unnecessary to an extent, it’ll make it easier for expanding and readability

Stay tuned for more




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I guess we’re gonna have to start the new year fresh this time.

I ended up completely changing Elliott

Honestly I love him a lot more now

Soo it turns out that with the thing, it was easier to solve than I expected, but there’s a cost that can affect some things, which is performance

Added slopes in once again, and everything's actually pretty good! Even with the slopes in the depth sorting is still working as it should, which is weird cuz in the other engine it acted pretty jank around slopes. Good to know that it still works tho

On a much different note, I made my own custom little thing(yes in Turbowarp deal with it) that will help me like find the dimensions of like the 2D paper sprites, so I can get their sprite Z and hitbox dimensions easier without the hassle

Game Dev doodles are fun

Oh yeah, last post before the New Year

This dog took 25 years to get a win, truly the underdog of all time

Elliott on da whiteboard

2 down, one to go

Liz thinking about stuff