Next up
I guess we’re gonna have to start the new year fresh this time.
I ended up completely changing Elliott
Honestly I love him a lot more now
Soo it turns out that with the thing, it was easier to solve than I expected, but there’s a cost that can affect some things, which is performance
Added slopes in once again, and everything's actually pretty good! Even with the slopes in the depth sorting is still working as it should, which is weird cuz in the other engine it acted pretty jank around slopes. Good to know that it still works tho
On a much different note, I made my own custom little thing(yes in Turbowarp deal with it) that will help me like find the dimensions of like the 2D paper sprites, so I can get their sprite Z and hitbox dimensions easier without the hassle
Game Dev doodles are fun
Oh yeah, last post before the New Year
This dog took 25 years to get a win, truly the underdog of all time
Elliott on da whiteboard
2 down, one to go
Liz thinking about stuff
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