Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
1 year ago

Looking through Bryant’s Revenge Code again…. And holy crap-

I have so much I need to change and fix internally lol, even if some of it is sorta unnecessary to an extent, it’ll make it easier for expanding and readability

Stay tuned for more




0 comments

Loading...

Next up

It's already been a full year since I started working on the current engine of this

Actually wild

As much as I keep thinking I haven't worked on it as much the point where it is now compared to the start of the year is crazy

Things

Just some more experimenting, and I also added water, as a geometry type

The urge to completely add single tag on instead of the ones I need for just now

Yes I'm using a spreadsheet for this, this is how serious I'm getting when I pull out Excel

Merry Christmas Guys

Hop on Terraria Send me a steam friend request if yall wanna get on Name's BenjiroBoi

We're slidin

Despite the fact it's been over 3 whole months I've been working in the project- but I'm still figuring out where to start off for the game, but for now, I'm just working on an editing UI rework, so I can work on things easier again

Been trying to document stuff relating to the engine, so I won't forget how things work lol

As well as possibly in the future that people that want to know more about the internals

Before you say anything, yea I know TW already has a built in Tween extention, but when I use it with the project, it makes it run a lot slower since it's running on it's own loop, so I have to make my own one in engine, but this site is a lifesaver