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Game
Mario and Luigi: Superstar Simulator
4 years ago

Looks like I haven't lost my touch. This is a test for a new minigame that will be used for a new mechanic that I will add soon




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(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

SQUARE UP 'CAUSE I'M TIRED OF WAITING

Hey look Donkey Kong works like a charm in this figh- oh... oh my go-

hey everyone! check out this new Boss combat system!

Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

werehog practice

This new attack for Shadow Mario has him turn into a floating orb and spawning Goobles from above before sneakily going for a slide kick at the end